The VZfit SDK allows you to quickly create and adapt games that talk to the VZfit Sensor Kit and original VirZOOM Bike Controller. It provides access to all bike data, including speed, pedal direction, buttons, resistance setting, and heartrate. It also includes a high-level Player controller, using our patent-pending motion controls, that combine bike data with your head movement to comfortably move through large VR worlds.

The SDK is available on the Unity Asset Store for Unity 2017+ on Win32 (64-bit), UWP, and Android (6.0 and above). Its Player controller works with Oculus Rift, Oculus Quest, Oculus Go, HTC Vive, Windows MR, Google Daydream, and Samsung GearVR. It’s not currently possible to develop with the SDK on Mac, Linux, iOS, or 32-bit Windows.

Besides this documentation, also see our SDK discussion forum and our UNITE 2015 talk for what you can do.

Usage of this SDK is governed by our License Agreement.